StateVar 1.2.2

33 Reverse deps Accepted versions
ActionKid >=0
ALUT >=1.1 && <1.3
animate-example >=0
animate-preview >=0
chiphunk >=1.1.1.1 && <1.3
click-clack >=1.0 && <1.1
clingo >=1.1 && <1.2
contravariant >=1.2.1 && <1.3
dear-imgui >=0
extensible >=0
free-game >=0
functor-combinators >=0
Gamgine >=1.0.0.0 && <1.3
GLUT >=1.1 && <1.3
grid-proto >=1.1.0.0 && <1.3
Hipmunk >=1.0 && <2
Hipmunk-Utils >=1.0 && <2
HipmunkPlayground >=1.0 && <1.1
invariant >=1.1 && <2
keid-core >=0
OpenAL >=1.1 && <1.3
OpenGL >=1.1 && <1.3
opusfile >=0
polysemy-keyed-state >=1.2 && <1.3
pregame >=0
readline-statevar >=1.0.0 && <1.1.0
sdl2 >=1.1.0.0 && <1.3
sdl2-compositor >=0
shapes-demo >=0
source-code-server >=0
wai-session >=0
workflow-windows >=0
yampa-sdl2 >=0